So I’ve been working on a new(ish) project which for now I’ve been calling “The Solburn Cluster”, and right now it’s a collection of unconnected modules and assets that I’ve created in Unity, ready at some point to be formed into a game – or many games. But right now I’m sort of working without and end goal, creating things that I think I’ll need. Continue reading Solburn Cluster project
Tag: Solburn
“Astro-potatoes”
I recently created a game for my brother’s birthday, not really meant for anyone else to see it but him. I spent a lot of time on the 2D assets, intending to use them on my next game project. Continue reading “Astro-potatoes”