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David Ball's blog

Procrastinator of many things

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Recent Posts

  • Things I’ve worked on in 2018
  • Working again on that WW1 biplane game with the silly name
  • BotSumo now available on Kindle Fire
  • CSS tricks that I keep having to remind myself about
  • BotSumo is now available on iPhone

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Random Web dev/UX Posts

  • That time I uploaded a fictional criminal to a client’s website
  • Mystery meat & hidden salad
  • I admire this guy for not using a preprocessor, but I just couldn’t

Random Web Dev Posts

  • Subtle parallax effect on scroll – client website
  • Devices in Browserstack are as factory defaults, without latest updates
  • Transitioning the colour of an SVG image

Random Game Dev Posts

  • BotSumo now available on Kindle Fire
  • Introducing new BotSumo: Battle Arena
  • “Escape the sector” loading woes

Tag: iphone

BotSumo is now available on iPhone

BotSumo is now available on iPhone

I finally got my BotSumo game approved for the Apple app store! Continue reading BotSumo is now available on iPhone

Posted on May 10, 2018May 10, 2018Categories Game devTags BotSumo, Game update, iOS, iphone
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