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David Ball's blog

Procrastinator of many things

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Recent Posts

  • Things I’ve worked on in 2018
  • Working again on that WW1 biplane game with the silly name
  • BotSumo now available on Kindle Fire
  • CSS tricks that I keep having to remind myself about
  • BotSumo is now available on iPhone

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Random Web dev/UX Posts

  • Adding new breakpoints to Foundation’s XY grid
  • Creating animation with SVGs, CSS animations, spritesheets & GSAP
  • WordPress have ditched the title tag in links

Random Web Dev Posts

  • My opinions on using or not using Bootstrap
  • 6 reasons why I still prefer Bootstrap to Foundation
  • CSS tricks that I keep having to remind myself about

Random Game Dev Posts

  • Is $1.50 for 1000 ad views worth it?
  • Particles in Unity appearing in front of mesh
  • BotSumo was voted best app of 2016 in its category & I didn’t even notice

Tag: iphone

BotSumo is now available on iPhone

BotSumo is now available on iPhone

I finally got my BotSumo game approved for the Apple app store! Continue reading BotSumo is now available on iPhone

Posted on May 10, 2018May 10, 2018Categories Game devTags BotSumo, Game update, iOS, iphone
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