Skip to content

David Ball's blog

Procrastinator of many things

  • Twitter
  • Facebook
  • Instagram
  • Email

Recent Posts

  • Things I’ve worked on in 2018
  • Working again on that WW1 biplane game with the silly name
  • BotSumo now available on Kindle Fire
  • CSS tricks that I keep having to remind myself about
  • BotSumo is now available on iPhone

Subscribe to Blog via Email

Random Web dev/UX Posts

  • Transitioning the colour of an SVG image
  • Subtle parallax effect on scroll – client website
  • The difference between expoting SVG from Adobe animate and Illustrator

Random Web Dev Posts

  • Transitioning the colour of an SVG image
  • Overriding a pesky parent selector with ninja specificity
  • That time I uploaded a fictional criminal to a client’s website

Random Game Dev Posts

  • The best reviews of my BotSumo game
  • The game I created in college 15 years ago is still being played today
  • Unity – Detect gameObject’s tag via OnCollisionEnter()

Tag: iphone

BotSumo is now available on iPhone

BotSumo is now available on iPhone

I finally got my BotSumo game approved for the Apple app store! Continue reading BotSumo is now available on iPhone

Posted on May 10, 2018May 10, 2018Categories Game devTags BotSumo, Game update, iOS, iphone
Proudly powered by WordPress