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Procrastinator of many things

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Recent Posts

  • Things I’ve worked on in 2018
  • Working again on that WW1 biplane game with the silly name
  • BotSumo now available on Kindle Fire
  • CSS tricks that I keep having to remind myself about
  • BotSumo is now available on iPhone

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Random Web dev/UX Posts

  • Forcing a div to retain aspect ratio, but also expand if there’s more content
  • Dragging a file to applications to install on Mac is a great paradigm, but baffling the first time you do it
  • Things I discovered about Unity as a web developer

Random Web Dev Posts

  • Should generated CSS be included in a repo? – I say yes
  • Why you shouldn’t use tables for layout. Ever.
  • How I write CSS (March 2016)

Random Game Dev Posts

  • Chrome pulls Unity plugin
  • I’ve launched a new 2-player game called “Chicken Fokkers”
  • Unity – Detect gameObject’s tag via OnCollisionEnter()

Category: Blue Dwarf

Something exciting for me about the new Red Dwarf series

Something exciting for me about the new Red Dwarf series

Something made me excited this week after seeing a new episode of Red Dwarf. But before I explain what it was, and why it made me excited, a bit of explanation… Continue reading Something exciting for me about the new Red Dwarf series

Posted on November 12, 2017November 13, 2017Categories Blue DwarfTags 3D, game, Video

The game I created in college 15 years ago is still being played today

blue dwarf is 15

Fifteen years ago at college, I started a text-based game with a friend based loosely on Red Dwarf. It’s still being played today!   Continue reading The game I created in college 15 years ago is still being played today

Posted on April 23, 2015April 23, 2015Categories Blue Dwarf, Game dev
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