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Recent Posts

  • Things I’ve worked on in 2018
  • Working again on that WW1 biplane game with the silly name
  • BotSumo now available on Kindle Fire
  • CSS tricks that I keep having to remind myself about
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Random Web dev/UX Posts

  • “Previous” is the past, “Next” is what happened after
  • The difference between expoting SVG from Adobe animate and Illustrator
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Random Web Dev Posts

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  • Things I’ve worked on in 2018
  • Creating animation with SVGs, CSS animations, spritesheets & GSAP

Random Game Dev Posts

  • I’ve finished a game but too embarrassed to show it anyone because it’s about a giant turd
  • Christmas version of BotSumo
  • New feature for BotSumo: Unexpected Airstrikes

Tag: game marketing

BotSumo was voted best app of 2016 in its category & I didn’t even notice

BotSumo was voted best app of 2016 in its category & I didn’t even notice

Okay so I only just noticed when SlideDB emailed about voting for 2016’s best app of the year, that my BotSumo game actually won the best in the “Party” genre in 2016.  Continue reading BotSumo was voted best app of 2016 in its category & I didn’t even notice

Posted on December 15, 2017February 23, 2018Categories Game devTags BotSumo, game marketing, graphs, marketing, stats
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