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Procrastinator of many things

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Recent Posts

  • Things I’ve worked on in 2018
  • Working again on that WW1 biplane game with the silly name
  • BotSumo now available on Kindle Fire
  • CSS tricks that I keep having to remind myself about
  • BotSumo is now available on iPhone

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Random Web dev/UX Posts

  • “Previous” is the past, “Next” is what happened after
  • Windows 10’s start menu is full of nonsense
  • Mystery meat & hidden salad

Random Web Dev Posts

  • Subtle parallax effect on scroll – client website
  • A vertical-align mixin that changed my life
  • Optimising my clouds CSS animation

Random Game Dev Posts

  • Working again on that WW1 biplane game with the silly name
  • Unity – Detect gameObject’s tag via OnCollisionEnter()
  • New BotSumo bots

Tag: marketing

BotSumo was voted best app of 2016 in its category & I didn’t even notice

BotSumo was voted best app of 2016 in its category & I didn’t even notice

Okay so I only just noticed when SlideDB emailed about voting for 2016’s best app of the year, that my BotSumo game actually won the best in the “Party” genre in 2016.  Continue reading BotSumo was voted best app of 2016 in its category & I didn’t even notice

Posted on December 15, 2017February 23, 2018Categories Game devTags BotSumo, game marketing, graphs, marketing, stats
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