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David Ball's blog

Procrastinator of many things

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Recent Posts

  • Things I’ve worked on in 2018
  • Working again on that WW1 biplane game with the silly name
  • BotSumo now available on Kindle Fire
  • CSS tricks that I keep having to remind myself about
  • BotSumo is now available on iPhone

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Random Web dev/UX Posts

  • Looking for a new best CMS
  • Forcing a div to retain aspect ratio, but also expand if there’s more content
  • Things I’ve worked on in 2018

Random Web Dev Posts

  • My CSS layout – group by component, not by screen-size
  • All media queries in one place? That’ll be confusing surely?
  • Forcing a div to retain aspect ratio, but also expand if there’s more content

Random Game Dev Posts

  • “Escape the sector” loading woes
  • Game progress – Escape the sector
  • Unity – Detect gameObject’s tag via OnCollisionEnter()

Tag: WebGL

Experiment with adding WebGL from Unity into WordPress

Experiment with adding WebGL from Unity into WordPress

I’m doing a test. Below is a WebGL application created in Unity, and added here to WordPress. Continue reading Experiment with adding WebGL from Unity into WordPress

Posted on December 11, 2017December 14, 2017Categories Game devTags BotSumo, Unity, WebGL
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