BotSumo game almost finished!

I think I’ve only written about this BotSumo game on IndieDB, (where I’ve been calling it “RoboSumo” – but have decided to rename it because “RoboSumo” is already taken).

Recently I changed it from the light & quite garish colour theme of this:

Screenshot_2015-12-07-00-04-30

…to this:

Bot Sumo

Which I quite like. The colours from this fan poster of “Ready Player 1” inspired me. Also I went full isometric, because isometric is cool (I’ve been collecting this board on Pinterest with images for inspiration).

So the idea of the game is simple, to push the other player off the platform. I’ve introduced pickups too, which make the player slightly larger, and double its mass (the game uses physics objects), making it easier to push the other player.

BotSumo - larger player

The controls are dead simple, you have one button to drive the character forward. It spins by default, so it’s about timing. There’s an on-screen button for 2 players, the idea is you grab a friend and play using the same screen, just like the Microbattles Android games.

So I’m about to start uploading it to the Google Play store (which always takes longer than I expect). But after that I’ll need testers. So if you’re interested in testing this game and have an Android phone, submit your email on this form, and I’ll send you an email.