Three new things to report on BotSumo (which you can download here), as well as some videos of kids playing it, and the stats from Christmas. Continue reading New feature for BotSumo: Unexpected Airstrikes
Okay so I only just noticed when SlideDB emailed about voting for 2016’s best app of the year, that my BotSumo game actually won the best in the “Party” genre in 2016. Continue reading BotSumo was voted best app of 2016 in its category & I didn’t even notice
I’m doing a test. Below is a WebGL application created in Unity, and added here to WordPress. Continue reading Experiment with adding WebGL from Unity into WordPress
I’m still trying to understand the audience of my BotSumo game, as analytics for apps don’t seem to have the detail about the type of audience as we’re permitted with web analytics. From what I’ve gathered, most of the players are young, and I’m gathering that from user reviews saying they enjoy to play at school, or play with siblings. Continue reading Making money from BotSumo without being evil
Edit – This is an old post now and all the promo codes have been used.
So I’ve now got a version of BotSumo which doesn’t have ads (I wrote about it here), and has new levels. This version costs £0.80 / $0.99, but I’ve figured out that I can give out promo codes which allow you to download this for free. Continue reading How to redeem a Google Play promo code for BotSumo: Battle Arena
I’ve just finished and uploaded a new level to BotSumo, which adds a bit more peril than ever before. Continue reading New BotSumo level: All falling apart…
I’ve released a new version of BotSumo, which is a paid version with no adverts, which means all bots are unlocked right from the start, like the CogBot – as seen below: