Skip to content

David Ball's blog

Procrastinator of many things

  • Twitter
  • Facebook
  • Instagram
  • Email

Recent Posts

  • Things I’ve worked on in 2018
  • Working again on that WW1 biplane game with the silly name
  • BotSumo now available on Kindle Fire
  • CSS tricks that I keep having to remind myself about
  • BotSumo is now available on iPhone

Subscribe to Blog via Email

Random Web dev/UX Posts

  • Working with modular “local” styles in ReactJS
  • Subtle parallax effect on scroll – client website
  • The difference between <a> and <button> elements

Random Web Dev Posts

  • My CSS layout – group by component, not by screen-size
  • Don’t scrimp on classes if it means making convoluted CSS
  • How I write CSS (March 2016)

Random Game Dev Posts

  • Particles in Unity appearing in front of mesh
  • Game progress – Escape the sector maps
  • New BotSumo bots

Tag: iphone

BotSumo is now available on iPhone

BotSumo is now available on iPhone

I finally got my BotSumo game approved for the Apple app store! Continue reading BotSumo is now available on iPhone

Posted on May 10, 2018May 10, 2018Categories Game devTags BotSumo, Game update, iOS, iphone
Proudly powered by WordPress