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Procrastinator of many things

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Recent Posts

  • Things I’ve worked on in 2018
  • Working again on that WW1 biplane game with the silly name
  • BotSumo now available on Kindle Fire
  • CSS tricks that I keep having to remind myself about
  • BotSumo is now available on iPhone

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Random Web dev/UX Posts

  • There’s a word in computing for saving something, & that word is “save” – except in nano, obviously
  • Added interactivity to my SVG animation
  • Get seen by more people: why accessibility is key

Random Web Dev Posts

  • Combining media queries in Foundation
  • Added interactivity to my SVG animation
  • What should my website’s bounce rate be?

Random Game Dev Posts

  • Exporting a sprite sheet from Flash into Unity animation
  • So I’m uploading something to the Google Play store
  • Chrome pulls Unity plugin

Tag: iphone

BotSumo is now available on iPhone

BotSumo is now available on iPhone

I finally got my BotSumo game approved for the Apple app store! Continue reading BotSumo is now available on iPhone

Posted on May 10, 2018May 10, 2018Categories Game devTags BotSumo, Game update, iOS, iphone
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