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Procrastinator of many things

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Recent Posts

  • Things I’ve worked on in 2018
  • Working again on that WW1 biplane game with the silly name
  • BotSumo now available on Kindle Fire
  • CSS tricks that I keep having to remind myself about
  • BotSumo is now available on iPhone

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Random Web dev/UX Posts

  • Don’t do “skip to content” links wrong
  • Things I discovered about Unity as a web developer
  • Schema.org name vs headline

Random Web Dev Posts

  • The difference between <a> and <button> elements
  • CSS tricks that I keep having to remind myself about
  • Leaving Silktide

Random Game Dev Posts

  • Some notes on exporting Unity to Android on Windows
  • “Astro-potatoes”
  • New signs in Escape the Sector – Billboards in space!

Tag: iphone

BotSumo is now available on iPhone

BotSumo is now available on iPhone

I finally got my BotSumo game approved for the Apple app store! Continue reading BotSumo is now available on iPhone

Posted on May 10, 2018May 10, 2018Categories Game devTags BotSumo, Game update, iOS, iphone
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