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David Ball's blog

Procrastinator of many things

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Recent Posts

  • Things I’ve worked on in 2018
  • Working again on that WW1 biplane game with the silly name
  • BotSumo now available on Kindle Fire
  • CSS tricks that I keep having to remind myself about
  • BotSumo is now available on iPhone

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Random Web dev/UX Posts

  • Transitioning the colour of an SVG image
  • Schema.org name vs headline
  • Why splash pages suck

Random Web Dev Posts

  • Leaving Silktide
  • Subtle parallax effect on scroll – client website
  • Keeping CSS classes together by usage

Random Game Dev Posts

  • Debrief of my “Escape the sector” game project
  • I’ve launched a new 2-player game called “Chicken Fokkers”
  • Unity has a 8 digit Hex color, and that’s insane!

Tag: Kindle fire

BotSumo now available on Kindle Fire

BotSumo now available on Kindle Fire

Kindle Fires are just another type of Android tablet, but come preinstalled with an app store different to Google Play, they encourage the use of the Amazon App Store. It’s less popular, but as my game already worked for Android, it seemed like an easy opportunity.  Continue reading BotSumo now available on Kindle Fire

Posted on October 1, 2018Categories Game devTags Amazon App Store, BotSumo, Kindle fire
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