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Procrastinator of many things

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Recent Posts

  • Things I’ve worked on in 2018
  • Working again on that WW1 biplane game with the silly name
  • BotSumo now available on Kindle Fire
  • CSS tricks that I keep having to remind myself about
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Random Web dev/UX Posts

  • I use BEM – A good clear naming convention
  • I think Mac should abandon the menu bar at the top of the screen
  • I admire this guy for not using a preprocessor, but I just couldn’t

Random Web Dev Posts

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Random Game Dev Posts

  • Some notes on exporting Unity to Android on Windows
  • New playable bot added to BotSumo
  • Particles in Unity appearing in front of mesh

Tag: game marketing

BotSumo was voted best app of 2016 in its category & I didn’t even notice

BotSumo was voted best app of 2016 in its category & I didn’t even notice

Okay so I only just noticed when SlideDB emailed about voting for 2016’s best app of the year, that my BotSumo game actually won the best in the “Party” genre in 2016.  Continue reading BotSumo was voted best app of 2016 in its category & I didn’t even notice

Posted on December 15, 2017February 23, 2018Categories Game devTags BotSumo, game marketing, graphs, marketing, stats
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