Skip to content

David Ball's blog

Procrastinator of many things

  • Twitter
  • Facebook
  • Instagram
  • Email

Recent Posts

  • Things I’ve worked on in 2018
  • Working again on that WW1 biplane game with the silly name
  • BotSumo now available on Kindle Fire
  • CSS tricks that I keep having to remind myself about
  • BotSumo is now available on iPhone

Subscribe to Blog via Email

Join 4 other subscribers.

Random Web dev/UX Posts

  • Looking for a new best CMS
  • 4 examples of CSS being weird
  • That time I uploaded a fictional criminal to a client’s website

Random Web Dev Posts

  • Don’t do “skip to content” links wrong
  • Things I’ve worked on in 2018
  • Don’t scrimp on classes if it means making convoluted CSS

Random Game Dev Posts

  • Unity has a 8 digit Hex color, and that’s insane!
  • The 1st review of Mega turd
  • I found these videos of people playing my BotSumo game

Tag: marketing

BotSumo was voted best app of 2016 in its category & I didn’t even notice

BotSumo was voted best app of 2016 in its category & I didn’t even notice

Okay so I only just noticed when SlideDB emailed about voting for 2016’s best app of the year, that my BotSumo game actually won the best in the “Party” genre in 2016.  Continue reading BotSumo was voted best app of 2016 in its category & I didn’t even notice

Posted on December 15, 2017February 23, 2018Categories Game devTags BotSumo, game marketing, graphs, marketing, stats
Proudly powered by WordPress