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Procrastinator of many things

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Recent Posts

  • Things I’ve worked on in 2018
  • Working again on that WW1 biplane game with the silly name
  • BotSumo now available on Kindle Fire
  • CSS tricks that I keep having to remind myself about
  • BotSumo is now available on iPhone

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Random Web dev/UX Posts

  • Should generated CSS be included in a repo? – I say yes
  • WordPress have ditched the title tag in links
  • The internet, a living graveyard

Random Web Dev Posts

  • Don’t scrimp on classes if it means making convoluted CSS
  • Subtle parallax effect on scroll – client website
  • Added interactivity to my SVG animation

Random Game Dev Posts

  • Things I’ve worked on in 2018
  • My 1st & 2nd games built in Unity
  • Maths problems are the worst, and how I added a pointer arrow to a moving target

Tag: stats

BotSumo was voted best app of 2016 in its category & I didn’t even notice

BotSumo was voted best app of 2016 in its category & I didn’t even notice

Okay so I only just noticed when SlideDB emailed about voting for 2016’s best app of the year, that my BotSumo game actually won the best in the “Party” genre in 2016.  Continue reading BotSumo was voted best app of 2016 in its category & I didn’t even notice

Posted on December 15, 2017February 23, 2018Categories Game devTags BotSumo, game marketing, graphs, marketing, stats
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