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David Ball's blog

Procrastinator of many things

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Recent Posts

  • Things I’ve worked on in 2018
  • Working again on that WW1 biplane game with the silly name
  • BotSumo now available on Kindle Fire
  • CSS tricks that I keep having to remind myself about
  • BotSumo is now available on iPhone

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Random Web dev/UX Posts

  • That time I uploaded a fictional criminal to a client’s website
  • Adding new breakpoints to Foundation’s XY grid
  • What should my website’s bounce rate be?

Random Web Dev Posts

  • jQuery – check if an element contains element
  • My current projects – May 2016
  • What should my website’s bounce rate be?

Random Game Dev Posts

  • BotSumo was voted best app of 2016 in its category & I didn’t even notice
  • Things I discovered about Unity as a web developer
  • Debrief of my “Escape the sector” game project

Tag: iphone

BotSumo is now available on iPhone

BotSumo is now available on iPhone

I finally got my BotSumo game approved for the Apple app store! Continue reading BotSumo is now available on iPhone

Posted on May 10, 2018May 10, 2018Categories Game devTags BotSumo, Game update, iOS, iphone
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