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David Ball's blog

Procrastinator of many things

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Recent Posts

  • Things I’ve worked on in 2018
  • Working again on that WW1 biplane game with the silly name
  • BotSumo now available on Kindle Fire
  • CSS tricks that I keep having to remind myself about
  • BotSumo is now available on iPhone

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Random Web dev/UX Posts

  • 6 reasons why I still prefer Bootstrap to Foundation
  • Ugly but useful trumps pretty but pointless
  • Things I discovered about Unity as a web developer

Random Web Dev Posts

  • Don’t do “skip to content” links wrong
  • How I write CSS (March 2016)
  • Don’t scrimp on classes if it means making convoluted CSS

Random Game Dev Posts

  • Experiment with adding WebGL from Unity into WordPress
  • BotSumo now available on Kindle Fire
  • Escape the Sector is now published for Android!

Tag: iphone

BotSumo is now available on iPhone

BotSumo is now available on iPhone

I finally got my BotSumo game approved for the Apple app store! Continue reading BotSumo is now available on iPhone

Posted on May 10, 2018May 10, 2018Categories Game devTags BotSumo, Game update, iOS, iphone
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