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Procrastinator of many things

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Recent Posts

  • Things I’ve worked on in 2018
  • Working again on that WW1 biplane game with the silly name
  • BotSumo now available on Kindle Fire
  • CSS tricks that I keep having to remind myself about
  • BotSumo is now available on iPhone

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Random Web dev/UX Posts

  • Keeping CSS classes together by usage
  • I admire this guy for not using a preprocessor, but I just couldn’t
  • Adding to Bootstrap’s breakpoints variables

Random Web Dev Posts

  • That time I uploaded a fictional criminal to a client’s website
  • My opinions on using or not using Bootstrap
  • Get seen by more people: why accessibility is key

Random Game Dev Posts

  • “Escape the sector” loading woes
  • Debrief of my “Escape the sector” game project
  • Things I discovered about Unity as a web developer

Tag: iphone

BotSumo is now available on iPhone

BotSumo is now available on iPhone

I finally got my BotSumo game approved for the Apple app store! Continue reading BotSumo is now available on iPhone

Posted on May 10, 2018May 10, 2018Categories Game devTags BotSumo, Game update, iOS, iphone
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