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David Ball's blog

Procrastinator of many things

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Recent Posts

  • Things I’ve worked on in 2018
  • Working again on that WW1 biplane game with the silly name
  • BotSumo now available on Kindle Fire
  • CSS tricks that I keep having to remind myself about
  • BotSumo is now available on iPhone

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Random Web dev/UX Posts

  • 4 examples of CSS being weird
  • Why splash pages suck
  • Things I discovered about Unity as a web developer

Random Web Dev Posts

  • Things I’ve worked on in 2018
  • Schema.org name vs headline
  • My CSS layout – group by component, not by screen-size

Random Game Dev Posts

  • New version of BotSumo – New robot
  • Things I discovered about Unity as a web developer
  • Exporting a sprite sheet from Flash into Unity animation

Tag: iphone

BotSumo is now available on iPhone

BotSumo is now available on iPhone

I finally got my BotSumo game approved for the Apple app store! Continue reading BotSumo is now available on iPhone

Posted on May 10, 2018May 10, 2018Categories Game devTags BotSumo, Game update, iOS, iphone
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