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David Ball's blog

Procrastinator of many things

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Recent Posts

  • Things I’ve worked on in 2018
  • Working again on that WW1 biplane game with the silly name
  • BotSumo now available on Kindle Fire
  • CSS tricks that I keep having to remind myself about
  • BotSumo is now available on iPhone

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Random Web dev/UX Posts

  • Things I discovered about Unity as a web developer
  • Neat ways to write BEM without being verbose
  • What should my website’s bounce rate be?

Random Web Dev Posts

  • Get seen by more people: why accessibility is key
  • Schema.org name vs headline
  • Don’t scrimp on classes if it means making convoluted CSS

Random Game Dev Posts

  • My 1st & 2nd games built in Unity
  • I’ve finished a game but too embarrassed to show it anyone because it’s about a giant turd
  • “Astro-potatoes”

Tag: iphone

BotSumo is now available on iPhone

BotSumo is now available on iPhone

I finally got my BotSumo game approved for the Apple app store! Continue reading BotSumo is now available on iPhone

Posted on May 10, 2018May 10, 2018Categories Game devTags BotSumo, Game update, iOS, iphone
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