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David Ball's blog

Procrastinator of many things

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Recent Posts

  • Things I’ve worked on in 2018
  • Working again on that WW1 biplane game with the silly name
  • BotSumo now available on Kindle Fire
  • CSS tricks that I keep having to remind myself about
  • BotSumo is now available on iPhone

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Random Web dev/UX Posts

  • Dragging a file to applications to install on Mac is a great paradigm, but baffling the first time you do it
  • Windows 10’s start menu is full of nonsense
  • I admire this guy for not using a preprocessor, but I just couldn’t

Random Web Dev Posts

  • I’ve discovered the ampersand selector in SASS & now I’m using it everywhere!
  • Leaving Silktide
  • Why you shouldn’t use tables for layout. Ever.

Random Game Dev Posts

  • New version of BotSumo – New robot
  • Solburn Cluster project
  • New BotSumo bots

Tag: WebGL

Experiment with adding WebGL from Unity into WordPress

Experiment with adding WebGL from Unity into WordPress

I’m doing a test. Below is a WebGL application created in Unity, and added here to WordPress. Continue reading Experiment with adding WebGL from Unity into WordPress

Posted on December 11, 2017December 14, 2017Categories Game devTags BotSumo, Unity, WebGL
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