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David Ball's blog

Procrastinator of many things

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Recent Posts

  • Things I’ve worked on in 2018
  • Working again on that WW1 biplane game with the silly name
  • BotSumo now available on Kindle Fire
  • CSS tricks that I keep having to remind myself about
  • BotSumo is now available on iPhone

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Random Web dev/UX Posts

  • My opinions on using or not using Bootstrap
  • My CSS layout – group by component, not by screen-size
  • Looking for a new best CMS

Random Web Dev Posts

  • Get seen by more people: why accessibility is key
  • I’ve been using Protoshare – a reasonably good wireframing tool that nobody seems to be talking about
  • Why you shouldn’t use tables for layout. Ever.

Random Game Dev Posts

  • “Escape the sector” loading woes
  • Chrome pulls Unity plugin
  • So, Glob is on the Google Play Store! Download it now for no reason

Tag: WebGL

Experiment with adding WebGL from Unity into WordPress

Experiment with adding WebGL from Unity into WordPress

I’m doing a test. Below is a WebGL application created in Unity, and added here to WordPress. Continue reading Experiment with adding WebGL from Unity into WordPress

Posted on December 11, 2017December 14, 2017Categories Game devTags BotSumo, Unity, WebGL
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