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David Ball's blog

Procrastinator of many things

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Recent Posts

  • Things I’ve worked on in 2018
  • Working again on that WW1 biplane game with the silly name
  • BotSumo now available on Kindle Fire
  • CSS tricks that I keep having to remind myself about
  • BotSumo is now available on iPhone

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Random Web dev/UX Posts

  • Creating animation with SVGs, CSS animations, spritesheets & GSAP
  • Adding new breakpoints to Foundation’s XY grid
  • There’s a word in computing for saving something, & that word is “save” – except in nano, obviously

Random Web Dev Posts

  • The internet, a living graveyard
  • Adding to Bootstrap’s breakpoints variables
  • Forcing a div to retain aspect ratio, but also expand if there’s more content

Random Game Dev Posts

  • BotSumo now available on Kindle Fire
  • I found these videos of people playing my BotSumo game
  • How to redeem a Google Play promo code for BotSumo: Battle Arena

Tag: WebGL

Experiment with adding WebGL from Unity into WordPress

Experiment with adding WebGL from Unity into WordPress

I’m doing a test. Below is a WebGL application created in Unity, and added here to WordPress. Continue reading Experiment with adding WebGL from Unity into WordPress

Posted on December 11, 2017December 14, 2017Categories Game devTags BotSumo, Unity, WebGL
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