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David Ball's blog

Procrastinator of many things

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Recent Posts

  • Things I’ve worked on in 2018
  • Working again on that WW1 biplane game with the silly name
  • BotSumo now available on Kindle Fire
  • CSS tricks that I keep having to remind myself about
  • BotSumo is now available on iPhone

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Random Web dev/UX Posts

  • Some awful #darkpatterns
  • Why you shouldn’t use tables for layout. Ever.
  • Windows 10’s start menu is full of nonsense

Random Web Dev Posts

  • I’ve discovered the ampersand selector in SASS & now I’m using it everywhere!
  • My favourite CSS comment style
  • Devices in Browserstack are as factory defaults, without latest updates

Random Game Dev Posts

  • New feature for BotSumo: Unexpected Airstrikes
  • Escape the Sector is now published for Android!
  • So I’m uploading something to the Google Play store

Tag: WebGL

Experiment with adding WebGL from Unity into WordPress

Experiment with adding WebGL from Unity into WordPress

I’m doing a test. Below is a WebGL application created in Unity, and added here to WordPress. Continue reading Experiment with adding WebGL from Unity into WordPress

Posted on December 11, 2017December 14, 2017Categories Game devTags BotSumo, Unity, WebGL
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