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David Ball's blog

Procrastinator of many things

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Recent Posts

  • Things I’ve worked on in 2018
  • Working again on that WW1 biplane game with the silly name
  • BotSumo now available on Kindle Fire
  • CSS tricks that I keep having to remind myself about
  • BotSumo is now available on iPhone

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Random Web dev/UX Posts

  • Ugly but useful trumps pretty but pointless
  • Overriding a pesky parent selector with ninja specificity
  • My favourite CSS comment style

Random Web Dev Posts

  • I use BEM – A good clear naming convention
  • I’ve been using Protoshare – a reasonably good wireframing tool that nobody seems to be talking about
  • My CSS layout – group by component, not by screen-size

Random Game Dev Posts

  • How to redeem a Google Play promo code for BotSumo: Battle Arena
  • My adventure getting an Apple developer account – trying to get a Bundle ID
  • “Astro-potatoes”

Tag: WebGL

Experiment with adding WebGL from Unity into WordPress

Experiment with adding WebGL from Unity into WordPress

I’m doing a test. Below is a WebGL application created in Unity, and added here to WordPress. Continue reading Experiment with adding WebGL from Unity into WordPress

Posted on December 11, 2017December 14, 2017Categories Game devTags BotSumo, Unity, WebGL
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