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Procrastinator of many things

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Recent Posts

  • Things I’ve worked on in 2018
  • Working again on that WW1 biplane game with the silly name
  • BotSumo now available on Kindle Fire
  • CSS tricks that I keep having to remind myself about
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Random Web dev/UX Posts

  • Ugly but useful trumps pretty but pointless
  • Added interactivity to my SVG animation
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Random Web Dev Posts

  • Working with modular “local” styles in ReactJS
  • Adding to Bootstrap’s breakpoints variables
  • I’ve discovered the ampersand selector in SASS & now I’m using it everywhere!

Random Game Dev Posts

  • BotSumo is now available on iPhone
  • I’ve launched a new 2-player game called “Chicken Fokkers”
  • New version of BotSumo – New robot

Tag: MagicaVoxel

A busy voxel spaceport – MagicaVoxel model

A busy voxel spaceport – MagicaVoxel model

I made this today, not really for any reason, but I found it therapeutic.

Full asteroid

Also, I love how nice MagicaVoxel makes it look with very little effort. If only it was as easy to replicate this look in Unity (something I’ve been trying with Escape Vector and Escape the Sector). Continue reading A busy voxel spaceport – MagicaVoxel model

Format GalleryPosted on June 9, 2016June 9, 2016Categories UncategorizedTags 3D, MagicaVoxel, VoxelArt
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