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Procrastinator of many things

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Recent Posts

  • Things I’ve worked on in 2018
  • Working again on that WW1 biplane game with the silly name
  • BotSumo now available on Kindle Fire
  • CSS tricks that I keep having to remind myself about
  • BotSumo is now available on iPhone

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Random Web dev/UX Posts

  • I admire this guy for not using a preprocessor, but I just couldn’t
  • Mystery meat & hidden salad
  • My CSS layout – group by component, not by screen-size

Random Web Dev Posts

  • My favourite CSS comment style
  • Adding new breakpoints to Foundation’s XY grid
  • That time I uploaded a fictional criminal to a client’s website

Random Game Dev Posts

  • While the world seems obsessed with Pokémon Go – I have created Fakémon!
  • So I’m uploading something to the Google Play store
  • I’ve finished a game but too embarrassed to show it anyone because it’s about a giant turd

Tag: stats

BotSumo was voted best app of 2016 in its category & I didn’t even notice

BotSumo was voted best app of 2016 in its category & I didn’t even notice

Okay so I only just noticed when SlideDB emailed about voting for 2016’s best app of the year, that my BotSumo game actually won the best in the “Party” genre in 2016.  Continue reading BotSumo was voted best app of 2016 in its category & I didn’t even notice

Posted on December 15, 2017February 23, 2018Categories Game devTags BotSumo, game marketing, graphs, marketing, stats
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