Skip to content

David Ball's blog

Procrastinator of many things

  • Twitter
  • Facebook
  • Instagram
  • Email

Recent Posts

  • Things I’ve worked on in 2018
  • Working again on that WW1 biplane game with the silly name
  • BotSumo now available on Kindle Fire
  • CSS tricks that I keep having to remind myself about
  • BotSumo is now available on iPhone

Subscribe to Blog via Email

Random Web dev/UX Posts

  • My opinions on using or not using Bootstrap
  • Subtle parallax effect on scroll – client website
  • The difference between expoting SVG from Adobe animate and Illustrator

Random Web Dev Posts

  • SCSS boilerplate with Bootstrap baked in
  • Looking for a new best CMS
  • Working with modular “local” styles in ReactJS

Random Game Dev Posts

  • Some more things to add to Escape the Sector…
  • How to upload a game to the Google Play Store (in pictures)
  • Particles in Unity appearing in front of mesh

Tag: stats

BotSumo was voted best app of 2016 in its category & I didn’t even notice

BotSumo was voted best app of 2016 in its category & I didn’t even notice

Okay so I only just noticed when SlideDB emailed about voting for 2016’s best app of the year, that my BotSumo game actually won the best in the “Party” genre in 2016.  Continue reading BotSumo was voted best app of 2016 in its category & I didn’t even notice

Posted on December 15, 2017February 23, 2018Categories Game devTags BotSumo, game marketing, graphs, marketing, stats
Proudly powered by WordPress