I made this today, not really for any reason, but I found it therapeutic.
Also, I love how nice MagicaVoxel makes it look with very little effort. If only it was as easy to replicate this look in Unity (something I’ve been trying with Escape Vector and Escape the Sector).
It started out very different, I wasn’t sure what colours to use.
I always struggle with colours, creating a new palette doesn’t come naturally to me, so I used the one from my BotSumo game.
Too much yellow and pink though perhaps? It doesn’t exactly look natural. Quite bizarre and neon.
I’ve uploaded this model to Sketchfab, you can see it below. Although it’s unfortunate that I can’t seem to replicate the nice soft shadows, ambient occlusion and emission textures that makes MagicaVoxel models look so good.