Optimising my clouds CSS animation

I recently created an animation of a plane dropping bombs and clouds whizzing past which you can see on Codepen here, and see my article about it here.

I used a mixture of animation types, including GSAP and CSS animation. I was doing some investigation into how much memory is required to run these animations (because it made my laptop’s fan come on all the time!) and found that the way I was animating the clouds in the background really wasn’t efficient. Continue reading Optimising my clouds CSS animation

How to upload a game to the Google Play Store (in pictures)

I just wanted to create this quick reference guide for how to upload an Android game (mine’s a Unity game, but I suppose any .apk file will be the same) to the Google Play Console. Mostly because it’s easy once you’re used to it, but as a beginner it’s not straightforward, and I’m worried that at some point I’ll forget how it all works 😛 Continue reading How to upload a game to the Google Play Store (in pictures)